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spotlightcam/nginx/conf.d/default.conf

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upstream frontend {
server frontend:5173;
}
upstream backend {
server backend:3000;
}
server {
listen 80;
server_name localhost;
client_max_body_size 10M;
# Security headers
add_header X-Frame-Options "SAMEORIGIN" always;
add_header X-Content-Type-Options "nosniff" always;
add_header X-XSS-Protection "1; mode=block" always;
add_header Referrer-Policy "strict-origin-when-cross-origin" always;
add_header Permissions-Policy "geolocation=(), microphone=(), camera=()" always;
# Content Security Policy (permissive for dev, tighten for production)
add_header Content-Security-Policy "default-src 'self'; script-src 'self' 'unsafe-inline' 'unsafe-eval'; style-src 'self' 'unsafe-inline'; img-src 'self' data: https:; font-src 'self' data:; connect-src 'self' ws: wss:; media-src 'self' blob:; object-src 'none'; base-uri 'self'; form-action 'self';" always;
# Frontend - Vite Dev Server
location / {
proxy_pass http://frontend;
proxy_http_version 1.1;
# WebSocket support (dla Vite HMR)
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
# Standard proxy headers
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
# Timeouts
proxy_connect_timeout 60s;
proxy_send_timeout 60s;
proxy_read_timeout 60s;
}
# Backend API
location /api {
proxy_pass http://backend;
proxy_http_version 1.1;
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
# Timeouts
proxy_connect_timeout 60s;
proxy_send_timeout 60s;
proxy_read_timeout 60s;
}
feat: implement real-time chat with Socket.IO Implemented WebSocket-based real-time messaging for both event rooms and private match chats using Socket.IO with comprehensive test coverage. Backend changes: - Installed socket.io@4.8.1 for WebSocket server - Created Socket.IO server with JWT authentication middleware - Implemented event room management (join/leave/messages) - Added active users tracking with real-time updates - Implemented private match room messaging - Integrated Socket.IO with Express HTTP server - Messages are persisted to PostgreSQL via Prisma - Added 12 comprehensive unit tests (89.13% coverage) Frontend changes: - Installed socket.io-client for WebSocket connections - Created socket service layer for connection management - Updated EventChatPage with real-time messaging - Updated MatchChatPage with real-time private chat - Added connection status indicators (● Connected/Disconnected) - Disabled message input when not connected Infrastructure: - Updated nginx config to proxy WebSocket connections at /socket.io - Added Upgrade and Connection headers for WebSocket support - Set long timeouts (7d) for persistent WebSocket connections Key features: - JWT-authenticated socket connections - Room-based architecture for events and matches - Real-time message broadcasting - Active users list with automatic updates - Automatic cleanup on disconnect - Message persistence in database Test coverage: - 12 tests passing (authentication, event rooms, match rooms, disconnect, errors) - Socket.IO module: 89.13% statements, 81.81% branches, 91.66% functions - Overall coverage: 81.19% Phase 1, Step 4 completed. Ready for Phase 2 (Core Features).
2025-11-12 22:42:15 +01:00
# WebSocket for Socket.IO
location /socket.io {
proxy_pass http://backend;
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
# Timeouts for WebSocket
proxy_connect_timeout 7d;
proxy_send_timeout 7d;
proxy_read_timeout 7d;
}
}