Added message length validation to prevent spam and improve UX with
character counter feedback.
Backend:
- Added MESSAGE_MAX_LENGTH constant (2000 characters)
- Validation in send_event_message handler:
- Check if content is string
- Check if not empty after trim
- Check if not exceeding max length
- Validation in send_match_message handler (same checks)
- Returns error message if validation fails
Frontend:
- Added MESSAGE_MAX_LENGTH constant (2000 characters)
- ChatInput component enhancements:
- maxLength attribute on input (hard limit)
- Character counter shows when >80% of limit
- Counter turns red when at limit
- Submit button disabled when at limit
- Counter format: "X/2000"
UX:
- User sees counter at 1600+ characters (80% of limit)
- Hard limit prevents typing beyond 2000 chars
- Clear visual feedback (red text) when at limit
- Consistent validation on both event and match chats
Security:
- Prevents spam with extremely long messages
- Protects against potential DoS via message size
- Database already uses TEXT type (supports limit)
- Add Alert component with 4 variants (success/error/warning/info)
- Add LoadingSpinner and LoadingButton components
- Add FormInput and FormSelect components with icon support
- Add Modal and ConfirmationModal components
- Add ChatMessage, ChatMessageList, and ChatInput components
- Add EventCard component
These components will eliminate ~450 lines of duplicated code across pages.
Part of Phase 1 (Quick Wins) frontend refactoring.