Commit Graph

11 Commits

Author SHA1 Message Date
Radosław Gierwiało
8a369c1fc4 fix(socket): improve connection stability with heartbeat and auto-reconnect
- Backend: Add pingInterval (25s) and pingTimeout (60s) for better keep-alive
- Frontend: Increase reconnection attempts to Infinity (keep trying forever)
- Frontend: Add reconnect event handlers to rejoin rooms after reconnection
- Frontend: Check initial connection state when reusing socket instance
2025-11-21 21:53:51 +01:00
Radosław Gierwiało
78280ca8d8 feat(dashboard): add unread count for match chats
Track unread messages in match chats and display count badge:
- Schema: Add user1LastReadAt/user2LastReadAt to Match model
- Backend: Calculate unreadCount in dashboard API
- Socket: Update lastReadAt when user joins match room
- Frontend: Display red badge with unread count on match avatar
2025-11-21 21:46:00 +01:00
Radosław Gierwiało
2c0620db6a feat(dashboard): add online count for events
Show real-time count of users currently in each event chat room.
- Backend: Export getEventsOnlineCounts from socket module
- Dashboard API: Include onlineCount for each active event
- Frontend: Display online count with animated green dot indicator
2025-11-21 21:41:16 +01:00
Radosław Gierwiało
664a2865b9 feat: implement WebRTC P2P file transfer with DataChannel
Add complete WebRTC peer-to-peer file transfer functionality:

Backend changes:
- Add WebRTC signaling events to Socket.IO (offer, answer, ICE candidates)
- Implement authorization checks for match participants
- Add signaling relay between matched users

Frontend changes:
- Create useWebRTC hook for RTCPeerConnection management
- Implement RTCDataChannel with 16KB chunking for large files
- Add real-time progress monitoring for sender and receiver
- Implement automatic file download on receiver side
- Add connection state tracking and error handling
- Integrate WebRTC with MatchChatPage (replace mockup)

Configuration:
- Add Vite allowed hosts configuration via VITE_ALLOWED_HOSTS env var
- Support comma-separated host list or 'all' for development
- Add .env.example with configuration examples
- Update docker-compose.yml with default allowed hosts

Documentation:
- Add comprehensive WebRTC testing guide with troubleshooting
- Add quick test checklist for manual testing
- Document WebRTC flow, requirements, and success criteria

Features:
- End-to-end encrypted P2P transfer (DTLS)
- 16KB chunk size optimized for DataChannel
- Buffer management to prevent overflow
- Automatic connection establishment with 30s timeout
- Support for files of any size
- Real-time progress tracking
- Clean connection lifecycle management
2025-11-15 14:12:51 +01:00
Radosław Gierwiało
4a3e32f3b6 feat: implement Phase 2 - Matches API with real-time notifications
Backend changes:
- Add matches API routes (POST, GET, PUT, DELETE)
- Create/accept/reject match requests
- Auto-create private chat rooms on match acceptance
- Socket.IO notifications for match events (received, accepted, cancelled)
- Users join personal rooms (user_{id}) for notifications

Frontend changes:
- Add MatchesPage component with inbox UI
- Matches navigation link with notification badge
- Real-time match request count updates
- Accept/reject match functionality
- Filter matches by status (all/pending/accepted)
- Integrate match requests in EventChatPage (UserPlus button)

Features:
- Send match requests to event participants
- Accept incoming match requests
- Real-time notifications via Socket.IO
- Automatic private chat room creation
- Match status tracking (pending/accepted/completed)
- Authorization checks (only participants can match)
- Duplicate match prevention
2025-11-14 19:22:23 +01:00
Radosław Gierwiało
c4240f05bb feat: add Socket.IO heats_updated broadcast event
- Export getIO function from socket module
- Broadcast heats_updated event when user updates their heats
- Event includes userId, username, and updated heats array
- Non-blocking broadcast (won't fail request if socket fails)
2025-11-14 15:35:39 +01:00
Radosław Gierwiało
a6e4981f17 fix: prevent bypassing event check-in via page refresh
Users could gain unauthorized access to event chats by refreshing the page after leaving an event. The socket handler was automatically creating participation records when users joined rooms, completely bypassing the QR code check-in requirement. This fix verifies that users have legitimately checked in before allowing socket room access.
2025-11-14 14:36:49 +01:00
Radosław Gierwiało
b2c2527c46 feat: add event slugs to prevent ID enumeration attacks
Replace sequential event IDs in URLs with unique alphanumeric slugs to prevent enumeration attacks. Event URLs now use format /events/{slug}/chat instead of /events/{id}/chat.

Backend changes:
- Add slug field (VARCHAR 50, unique) to Event model
- Create migration with auto-generated 12-char MD5-based slugs for existing events
- Update GET /api/events/:slug endpoint (changed from :id)
- Update GET /api/events/:slug/messages endpoint (changed from :eventId)
- Modify Socket.IO join_event_room to accept slug parameter
- Update send_event_message to use stored event context instead of passing eventId

Frontend changes:
- Update eventsAPI.getBySlug() method (changed from getById)
- Update eventsAPI.getMessages() to use slug parameter
- Change route from /events/:eventId/chat to /events/:slug/chat
- Update EventsPage to navigate using event.slug
- Update EventChatPage to fetch event data via slug and use slug in socket events

Security impact: Prevents attackers from discovering all events by iterating sequential IDs.
2025-11-13 21:43:58 +01:00
Radosław Gierwiało
20f405cab3 feat: track event participation and show joined events first
Backend:
- Add EventParticipant model to track user-event participation
- Create database migration for event_participants table
- Record participation when user joins event chat via Socket.IO
- Update GET /api/events to include isJoined flag for current user
- Sort events: joined events first, then by start date
- Add authenticate middleware to GET /api/events

Frontend:
- Replace mock events with real API data from backend
- Add loading and error states to EventsPage
- Display "Joined" badge on events user has joined
- Highlight joined events with colored border
- Show "Open chat" vs "Join chat" button text
- Auto-refresh events list when navigating back

When users join an event chat, this is now recorded in the database.
Joined events appear at the top of the list with visual indicators.
2025-11-13 21:18:15 +01:00
Radosław Gierwiało
9d8fc9f6d6 feat: add chat message history and infinite scroll
Backend changes:
- Socket.IO: Send last 20 messages on join_event_room
- REST API: Add GET /api/events/:eventId/messages endpoint with pagination
- Support for 'before' cursor-based pagination for loading older messages

Frontend changes:
- Load initial 20 messages when joining event chat
- Implement infinite scroll to load older messages on scroll to top
- Add loading indicator for older messages
- Preserve scroll position when loading older messages
- Add eventsAPI.getMessages() function for pagination

User experience:
- New users see last 20 messages immediately
- Scrolling up automatically loads older messages in batches of 20
- Smooth scrolling experience with position restoration

Note: Messages are encrypted in transit via HTTPS/WSS but stored
as plain text in database (no E2E encryption).
2025-11-13 20:16:58 +01:00
Radosław Gierwiało
75cb4b16e7 feat: implement real-time chat with Socket.IO
Implemented WebSocket-based real-time messaging for both event rooms and private match chats using Socket.IO with comprehensive test coverage.

Backend changes:
- Installed socket.io@4.8.1 for WebSocket server
- Created Socket.IO server with JWT authentication middleware
- Implemented event room management (join/leave/messages)
- Added active users tracking with real-time updates
- Implemented private match room messaging
- Integrated Socket.IO with Express HTTP server
- Messages are persisted to PostgreSQL via Prisma
- Added 12 comprehensive unit tests (89.13% coverage)

Frontend changes:
- Installed socket.io-client for WebSocket connections
- Created socket service layer for connection management
- Updated EventChatPage with real-time messaging
- Updated MatchChatPage with real-time private chat
- Added connection status indicators (● Connected/Disconnected)
- Disabled message input when not connected

Infrastructure:
- Updated nginx config to proxy WebSocket connections at /socket.io
- Added Upgrade and Connection headers for WebSocket support
- Set long timeouts (7d) for persistent WebSocket connections

Key features:
- JWT-authenticated socket connections
- Room-based architecture for events and matches
- Real-time message broadcasting
- Active users list with automatic updates
- Automatic cleanup on disconnect
- Message persistence in database

Test coverage:
- 12 tests passing (authentication, event rooms, match rooms, disconnect, errors)
- Socket.IO module: 89.13% statements, 81.81% branches, 91.66% functions
- Overall coverage: 81.19%

Phase 1, Step 4 completed. Ready for Phase 2 (Core Features).
2025-11-12 22:42:15 +01:00