Files
spotlightcam/docs/archive/COMPLETED.md
Radosław Gierwiało 93c5680397 docs: update documentation with recent features
- Add Recording Matching System section (auto-matching algorithm)
- Add Competitor Number (Bib) Support section
- Add Frontend Refactoring section (component extraction, constants)
- Update test count: 223 → 286 tests (73% coverage)
- Update dates to 2025-11-23
2025-11-23 23:05:23 +01:00

36 KiB

Completed Tasks - spotlight.cam

Archive of completed tasks - for reference only


Phase 0: Frontend Mockup (COMPLETED)

Completed: 2025-11-12 Status: Ready for presentation and UX testing


Phase 1: Backend Foundation (COMPLETED)

Completed: 2025-11-12 Time Spent: ~14 hours Status: Production-ready backend with 81%+ test coverage

Step 1: Backend Setup

  • Docker backend container (Node.js 20 Alpine)
  • Express 4.18.2 server setup
  • Folder structure (controllers, routes, middleware, utils, tests)
  • Health check endpoint GET /api/health
  • nginx proxy for /api/*
  • GET /api/events endpoint with Prisma
  • Unit tests: 7 tests passing
  • CORS configuration

Step 2: PostgreSQL Setup

  • PostgreSQL 15 Alpine container
  • Prisma ORM 5.8.0 integration
  • Database schema with 6 tables:
    • users (id, username, email, password_hash, avatar, created_at)
    • events (id, name, location, start_date, end_date, description, worldsdc_id)
    • chat_rooms (id, event_id, match_id, type, created_at)
    • messages (id, room_id, user_id, content, type, created_at)
    • matches (id, user1_id, user2_id, event_id, room_id, status, created_at)
    • ratings (id, match_id, rater_id, rated_id, score, comment, created_at)
  • Relations and indexes
  • Migrations (prisma migrate)
  • Seed data (3 events, 2 users, chat rooms)
  • Volume persistence for database
  • Bug fix: OpenSSL compatibility for Prisma (added apk add openssl to Dockerfile)

Step 3: Authentication API

  • Dependencies: bcryptjs 2.4.3, jsonwebtoken 9.0.2, express-validator 7.3.0
  • Password hashing with bcrypt (10 salt rounds)
  • JWT token generation (24h expiry)
  • Endpoints:
    • POST /api/auth/register - Create account
    • POST /api/auth/login - Login with JWT
    • GET /api/users/me - Get current user (protected)
  • Auth middleware for protected routes
  • Input validation and sanitization
  • Frontend integration (AuthContext + API service layer)
  • Unit tests: 30 tests passing, 78.26% coverage

Step 4: WebSocket Chat (Socket.IO)

  • Socket.IO 4.8.1 server installation
  • HTTP server integration with Express
  • JWT authentication for socket connections
  • Event rooms implementation:
    • join_event_room - Join event chat
    • leave_event_room - Leave event chat
    • send_event_message - Send message to event room
    • event_message - Receive messages
    • active_users - Active users list
    • user_joined / user_left - Notifications
  • Match rooms implementation:
    • join_match_room - Join private 1:1 chat
    • send_match_message - Send private message
    • match_message - Receive private messages
  • Message persistence to PostgreSQL
  • Active users tracking with Map data structure
  • Automatic cleanup on disconnect
  • nginx WebSocket proxy for /socket.io (7d timeout)
  • Frontend integration:
    • socket.io-client installation
    • Socket service layer (connectSocket, getSocket, disconnectSocket)
    • EventChatPage with real-time messaging
    • MatchChatPage with real-time private chat
    • Connection status indicators
  • Unit tests: 12 tests passing, 89.13% coverage for Socket.IO module
  • Overall test coverage: 81.19%

Infrastructure Updates

  • docker-compose.yml with 4 services (nginx, frontend, backend, db)
  • nginx config for API proxy and WebSocket support
  • Backend Dockerfile with OpenSSL for Prisma
  • Environment variables (.env) for database and JWT

Git Commits (Phase 1)

  1. docs: optimize documentation structure for token efficiency
  2. feat: add backend setup with Express and unit tests
  3. feat: add PostgreSQL database with Prisma ORM
  4. feat: add JWT authentication with complete test coverage
  5. feat: implement real-time chat with Socket.IO

Phase 1.5 Continuation: QR Code Check-in System (COMPLETED)

Completed: 2025-11-14 Time Spent: ~4 hours Status: Production-ready with security fixes

QR Code Event Check-in Implementation

  • Database schema extension:
    • EventCheckinToken model (id, event_id unique, token cuid unique, created_at)
    • Migration: 20251114125544_add_event_checkin_tokens
    • One token per event (on-demand generation)
  • Backend endpoints:
    • GET /api/events/:slug/details - Get event details with QR code token and participants
    • POST /api/events/checkin/:token - Check-in to event via QR code scan
    • DELETE /api/events/:slug/leave - Leave event (remove participation)
    • Date validation (startDate - 1 day to endDate + 1 day, disabled in dev mode)
    • Participant count updates (increment/decrement)
  • Frontend pages:
    • EventDetailsPage.jsx - QR code display (qrcode.react), participant list, stats
    • EventCheckinPage.jsx - Check-in confirmation screen with event info
    • EventChatPage.jsx - Access control (verify participation before showing chat)
    • EventsPage.jsx - Check-in requirement notice, dev-only details link
  • Security implementation:
    • Frontend access control (check participation status)
    • Socket.IO handler verification (prevent auto-participation)
    • Dev-only QR code access (import.meta.env.DEV)
    • Leave Event button with confirmation modal
  • UX improvements:
    • Real participant counts using _count.participants
    • Joined events shown first in events list
    • Check-in required screen for non-participants
    • Dev mode shortcuts for testing
  • Security fixes:
    • Fixed bypass vulnerability (page refresh granting unauthorized access)
    • Removed auto-participation from Socket.IO handler
    • Added participant verification before room join

Git Commits (QR Code Check-in)

  1. feat: add QR code event check-in system
  2. fix: improve event check-in UX and participant counting
  3. fix: prevent bypassing event check-in via page refresh

Key Features

  • Physical presence requirement (QR code must be scanned at venue)
  • On-demand token generation (created when admin views /details)
  • Development mode bypass for date validation
  • Secure token generation (CUID)
  • Complete access control (frontend + backend + socket)
  • Leave event functionality with confirmation

Phase 2: Matches & Ratings API (COMPLETED)

Completed: 2025-11-14 Time Spent: ~10 hours Status: Production-ready with full CRUD operations and real-time updates

Step 1: Matches API Implementation

  • Database schema:
    • Added slug field to Match model (CUID for security)
    • Migration: 20251114183814_add_match_slug
    • Unique constraint on slug
  • Backend endpoints:
    • POST /api/matches - Create match request (with event slug, target user)
    • GET /api/matches - List matches with filters (eventSlug, status)
    • GET /api/matches/:slug - Get match details with hasRated flag
    • GET /api/matches/:slug/messages - Get match message history
    • PUT /api/matches/:slug/accept - Accept match request
    • DELETE /api/matches/:slug - Reject/cancel match
    • Real-time notifications via Socket.IO (match_request_received, match_accepted, match_cancelled)
  • Frontend pages:
    • MatchesPage.jsx - List and manage matches with filter tabs (all/pending/active)
    • MatchChatPage.jsx - Private 1:1 chat with message history loading
    • Updated EventChatPage - UserPlus button creates match requests
  • Security:
    • CUID slugs prevent ID enumeration
    • URLs: /matches/{slug}/chat instead of /matches/{id}/chat
    • Partner-based access control

Step 2: Ratings API Implementation

  • Database schema:
    • Rating model with unique constraint (match_id, rater_id, rated_id)
    • Fields: score (1-5), comment, would_collaborate_again
  • Backend endpoints:
    • POST /api/matches/:slug/ratings - Create rating
    • GET /api/users/:username/ratings - Get user ratings (last 50)
    • hasRated flag in match response
    • Auto-complete match when both users rate
  • Frontend integration:
    • RatePartnerPage.jsx - Real API integration with validation
    • Duplicate rating prevention (redirect if already rated)
    • "✓ Rated" badge in MatchChatPage when user has rated
    • PublicProfilePage.jsx - Display ratings with stars, comments, and collaboration preferences
  • Validation:
    • Score 1-5 required
    • Comment optional
    • One rating per user per match (database constraint)

Step 3: Public Profile Ratings Display

  • PublicProfilePage enhancements:
    • Fetch and display user ratings using ratingsAPI.getUserRatings()
    • Summary section: average rating with star visualization, total count
    • Individual ratings section:
      • Rater avatar and name (clickable links to their profiles)
      • Star rating (1-5 filled stars)
      • Comment text
      • "Would collaborate again" indicator with thumbs up icon
      • Event context (clickable link) and date
    • Loading states and empty states
  • Profile navigation:
    • MatchesPage: Partner avatar and name link to profile
    • MatchChatPage: Header avatar and name link to profile
    • Hover effects on all profile links

Git Commits (Phase 2)

  1. feat: implement Phase 2 - Matches API with real-time notifications
  2. feat: add match slugs for security and fix message history loading
  3. feat: implement Ratings API (Phase 2.5)
  4. feat: prevent duplicate ratings and show rated status in chat
  5. feat: display user ratings on public profiles and add profile links

Key Features

  • Secure match URLs with CUID slugs
  • Real-time match notifications via Socket.IO
  • Message history persistence and loading
  • Complete ratings system with duplicate prevention
  • Auto-match completion when both users rate
  • Public profile ratings display with detailed reviews
  • Clickable profile links throughout the app
  • Comprehensive validation and error handling

Phase 2.5: WebRTC P2P File Transfer (COMPLETED)

Completed: 2025-11-15 Time Spent: ~10 hours Status: Production-ready P2P file transfer with E2E encryption

Step 1: WebRTC Signaling

  • Socket.IO signaling events:
    • webrtc_offer - Send SDP offer
    • webrtc_answer - Send SDP answer
    • webrtc_ice_candidate - Exchange ICE candidates
  • Frontend WebRTC setup:
    • RTCPeerConnection initialization
    • STUN server configuration (Google STUN servers)
    • Signaling flow implementation
  • Connection state monitoring (disconnected, connecting, connected, failed)
  • Backend tests: 7 WebRTC tests passing

Step 2: WebRTC File Transfer

  • RTCDataChannel setup (ordered, reliable)
  • File metadata exchange (name, size, type)
  • File chunking implementation (16KB chunks)
  • Progress monitoring (sender & receiver with percentage)
  • Error handling & reconnection logic
  • Complete P2P video transfer flow:
    • Select video file from device
    • Establish P2P connection via WebRTC
    • Transfer file via DataChannel
    • Save file on receiver side (automatic download)
  • Tested with various file sizes (up to 700MB successfully)
  • Fallback: Link sharing UI (Google Drive, Dropbox)
  • NAT traversal with STUN servers
  • E2E encryption (DTLS for DataChannel)

Git Commits (Phase 2.5)

  1. feat: implement WebRTC P2P file transfer with signaling
  2. test: add WebRTC backend tests (7 tests passing)
  3. fix: improve WebRTC connection handling and error recovery

Key Features

  • True peer-to-peer file transfer (no server storage)
  • Automatic chunking for large files (16KB per chunk)
  • Real-time progress tracking
  • Connection state visualization
  • NAT traversal support via STUN
  • E2E encryption by default (DTLS)
  • Tested up to 700MB video files
  • Graceful fallback to link sharing if WebRTC fails

Phase 3: MVP Finalization (COMPLETED)

Completed: 2025-11-20 Time Spent: ~20 hours Status: Production-ready MVP with full security hardening

Security Hardening

  • CSRF protection (csurf middleware with cookie-based tokens)
  • Rate limiting (express-rate-limit):
    • Auth endpoints: 5 attempts per 15 minutes
    • Email endpoints: 3 attempts per 15 minutes
    • Account lockout after failed attempts
  • Input validation & sanitization (express-validator)
  • CORS configuration (strict origin checking)
  • SQL injection prevention (Prisma ORM with parameterized queries)
  • XSS protection (Content Security Policy headers)
  • Environment variables security (.env.production with strong secrets)
  • Helmet.js security headers

Testing & Quality

  • Backend integration tests (Jest + Supertest)
  • WebRTC connection tests (7 backend tests)
  • Socket.IO tests (complete coverage)
  • Security tests (CSRF, rate limiting, auth)
  • Test isolation (unique test data per suite)
  • Final result: 223/223 tests passing (100%)
  • Code coverage: 71.31% (up from ~43%)

PWA Features

  • Web app manifest (vite-plugin-pwa)
  • Service worker (Workbox for offline support)
  • App icons & splash screens (all sizes for iOS/Android)
  • Install prompts (BeforeInstallPrompt event handling)
  • iOS support (apple-touch-icon, standalone mode)
  • Offline page fallback

Production Deployment Preparation

  • Production Docker images:
    • frontend/Dockerfile.prod (multi-stage build)
    • backend/Dockerfile.prod (multi-stage build)
  • Docker Compose profiles (dev/prod separation)
  • Environment configuration:
    • .env.development with relaxed security
    • .env.production with strict security settings
  • Operations scripts:
    • scripts/backup-db.sh - Automated backups with 7-day retention
    • scripts/restore-db.sh - Safe restore with confirmation
    • scripts/health-check.sh - Complete service monitoring
  • Monitoring documentation (docs/MONITORING.md):
    • Application health monitoring
    • Docker container monitoring
    • External monitoring setup (UptimeRobot, Pingdom)
    • Log monitoring & rotation
    • Alerting configuration
    • Incident response procedures
  • Production nginx config (nginx/conf.d.prod/)

Git Commits (Phase 3)

  1. feat: add CSRF protection and security hardening
  2. feat: implement account lockout and rate limiting
  3. feat: add PWA features (manifest, service worker, iOS support)
  4. test: fix socket.test.js cleanup and event room parameters
  5. test: improve test cleanup - selective deletion instead of wiping tables
  6. test: fix test isolation by using unique test data per suite
  7. feat: add production operations scripts and monitoring guide
  8. docs: mark Phase 3 (MVP Finalization) as completed

Key Achievements

  • Security: Production-grade security with CSRF, rate limiting, account lockout
  • Testing: 100% test pass rate (223/223), 71% code coverage
  • PWA: Full offline support, installable on iOS/Android
  • DevOps: Complete deployment infrastructure (Docker, scripts, monitoring)
  • Documentation: Comprehensive guides for deployment and monitoring

🐳 1. Setup projektu i infrastruktura

Docker Compose

  • Utworzenie docker-compose.yml z serwisem nginx
  • Konfiguracja kontenera frontend (React/Vite)
  • Konfiguracja sieci między kontenerami
  • nginx proxy config (port 8080, WebSocket support)

Struktura projektu

  • Inicjalizacja projektu frontend (React + Vite + Tailwind)
  • Utworzenie .gitignore
  • Konfiguracja ESLint (frontend)
  • Fix Tailwind CSS v4 compatibility issue (downgraded to v3.4.0)

🎨 6. Frontend - PWA (React + Vite + Tailwind)

Setup PWA

  • Konfiguracja Vite
  • Konfiguracja Tailwind CSS v3.4.0
  • Konfiguracja custom color scheme (primary-600, etc.)

Routing

  • Setup React Router
  • Ochrona tras (require authentication)
  • Redirect logic (logged in → /events, logged out → /login)

Widoki/Komponenty

  • Logowanie (/login) - Formularz email + hasło, link do rejestracji
  • Rejestracja (/register) - Formularz username, email, hasło, walidacja
  • Wybór eventu (/events) - Lista eventów, informacje (location, dates, participants), przycisk "Join chat"
  • Czat eventowy (/events/:id/chat) - Lista wiadomości, aktywni użytkownicy (sidebar), matchmaking (UserPlus button), auto-scroll
  • Czat 1:1 (/matches/:id/chat) - Profil partnera (header), czat, mockup WebRTC transfer (file select, progress bar, status indicator), link sharing fallback, "End & rate" button
  • Ocena partnera (/matches/:id/rate) - Gwiazdki 1-5 (interactive), komentarz (textarea), checkbox "Would collaborate again", submit button
  • Historia współprac (/history) - Lista matchów (cards), partner info, rating stars, date, status badge, "View details" buttons

Komponenty reużywalne

  • <Navbar> - nawigacja (logo, links: Events, History, Logout), responsive, active link styling
  • <Layout> - wrapper dla stron (container max-w-7xl, padding, Navbar integration)

Stylowanie (Tailwind)

  • Konfiguracja motywu kolorystycznego (primary, secondary, gray scale)
  • Responsive design (mobile-first)
  • Hover states, transitions, shadows
  • Form styling (inputs, buttons, focus states)

State Management

  • Auth state (Context API - current user, mock login/logout)
  • Mock authentication with localStorage persistence
  • Protected routes based on auth state

🎥 5. WebRTC - Peer-to-Peer Transfer Filmów (MOCKUP)

Fallback - wymiana linków

  • UI do wklejenia linku do filmu (Google Drive, Dropbox, itp.)
  • Walidacja URL (type="url" in input)
  • Wysłanie linku przez czat (mockup)

WebRTC UI Mockup

  • File input for video selection (accept="video/*")
  • File validation (video type check)
  • WebRTC connection status indicator (disconnected, connecting, connected, failed)
  • Transfer progress bar (simulated 0-100%)
  • File metadata display (name, size in MB)
  • Cancel transfer button
  • Send video button (P2P)
  • Status messages ("Connected (P2P)", "E2E Encrypted (DTLS/SRTP)")
  • Info box explaining WebRTC functionality

📚 9. Dokumentacja

  • README.md - instrukcja uruchomienia projektu (Docker commands, ports, mock login)
  • QUICKSTART.md - szybki start (2 minuty, step-by-step)
  • CONTEXT.md - architektura i założenia projektu (full description, user flow, tech stack, dev guidelines)
  • TODO.md - roadmap projektu (11 sections, phase breakdown, next steps)
  • Development Guidelines in CONTEXT.md (English code, Polish communication, Git commit format)

🎯 Mock Data

Mock Users

  • john_doe (current user)
  • sarah_swing
  • mike_blues
  • anna_balboa
  • tom_lindy
  • All users have: id, username, email, avatar, rating, matches_count

Mock Events

  • Warsaw Dance Festival 2025
  • Swing Camp Barcelona 2025
  • Blues Week Herräng 2025
  • All events have: id, name, location, dates, worldsdc_id, participants, description

Mock Messages

  • Event messages (public chat)
  • Private messages (1:1 chat)
  • All messages have: id, room_id, user_id, username, avatar, content, type, created_at

Mock Matches

  • Match history with different statuses
  • Partner info, event, date, status

Mock Ratings

  • Ratings with scores, comments, would_collaborate_again flag
  • Linked to matches and users

🐛 Bug Fixes

Tailwind CSS v4 Compatibility Issue

Problem:

  • Error: "It looks like you're trying to use tailwindcss directly as a PostCSS plugin"
  • Tailwind v4 has breaking changes with Vite setup

Solution:

  • Downgraded to Tailwind CSS v3.4.0
  • Command: npm install -D tailwindcss@^3.4.0
  • Rebuilt Docker container without cache
  • Verified working at http://localhost:8080

Date: 2025-11-12

Port 80 Already Allocated

Problem:

  • Docker error: "Bind for 0.0.0.0:80 failed: port is already allocated"

Solution:

  • Changed nginx port from 80 to 8080 in docker-compose.yml
  • Updated all documentation to reference port 8080
  • Access: http://localhost:8080

Date: 2025-11-12


🌍 Localization

  • Changed all UI text from Polish to English
  • Updated placeholders in forms
  • Updated button labels
  • Updated page titles and headers
  • Updated error messages and alerts
  • Updated mock data content
  • Changed date formatting locale from 'pl-PL' to 'en-US'
  • Restarted frontend container to apply changes

Date: 2025-11-12


📝 Git Commits

Commit 1: Initial project setup

feat: initial project setup with frontend mockup

- Add Docker Compose with nginx and frontend services
- Initialize React + Vite + Tailwind CSS frontend
- Implement all pages: Login, Register, Events, Event Chat, Match Chat, Rate, History
- Add mock authentication with Context API
- Add mock data for users, events, messages, matches, ratings
- Create WebRTC P2P video transfer UI mockup
- Add project documentation (README, QUICKSTART, CONTEXT, TODO)

Date: 2025-11-12

Commit 2: Update TODO.md

docs: update TODO.md with completed tasks and next steps

- Mark Phase 0 (Frontend Mockup) as completed
- Add current project status section (25% complete)
- Add detailed next steps for Phase 1 (Backend Foundation)
- Add time estimates for each step
- Add learning resources section

Date: 2025-11-12


⚛️ FRONTEND REFACTORING (COMPLETED 2025-11-21)

Status: All 3 phases completed Time Spent: ~8 hours total Impact: -559 lines of code (-17% reduction) Result: Cleaner, more maintainable codebase with reusable components

📊 Refactoring Results

Before:

  • Total LOC: ~4000
  • Duplicated code: ~40%
  • Largest component: 761 lines (EventChatPage)
  • Reusable components: 8
  • Custom hooks: 1

After:

  • Total LOC: ~3441 (-559 lines, -17%)
  • Duplicated code: ~10%
  • Largest component: 471 lines (EventChatPage, -38%)
  • Reusable components: 24 (+16)
  • Custom hooks: 4 (+3)

Phase 1: Reusable Components

Impact: -221 lines Date: 2025-11-21

Components Created:

  • components/common/Alert.jsx - Unified alerts
  • components/common/FormInput.jsx - Text/email/password inputs
  • components/common/LoadingButton.jsx - Button with loading state
  • components/events/EventCard.jsx - Event list card
  • components/modals/Modal.jsx - Generic modal wrapper
  • components/modals/ConfirmationModal.jsx - Confirmation dialog
  • components/chat/ChatMessageList.jsx - Message list container
  • components/chat/ChatInput.jsx - Message input field

Pages Refactored:

  • LoginPage: 105 → 96 lines (-9, -8.6%)
  • RegisterPage: 476 → 414 lines (-62, -13%)
  • EventChatPage: 761 → 661 lines (-100, -13%)
  • MatchChatPage: 567 → 517 lines (-50, -8.8%)

Commit: dea9d70 - "refactor(frontend): integrate reusable components across all pages"

Phase 2: Custom Hooks

Impact: -168 lines Date: 2025-11-21

Hooks Created:

  • hooks/useForm.js (82 lines) - Generic form state management
  • hooks/useEventChat.js (156 lines) - Event chat Socket.IO logic
  • hooks/useMatchChat.js (115 lines) - Match chat Socket.IO logic

Pages Refactored:

  • EventChatPage: 661 → 564 lines (-97, -14.7%)
  • MatchChatPage: 517 → 446 lines (-71, -13.7%)

Commit: 9e74343 - "refactor(frontend): Phase 2 - extract business logic into custom hooks"

Phase 3: Advanced Components

Impact: -170 lines Date: 2025-11-21

Components Created:

  • components/heats/HeatBadges.jsx (67 lines) - Heat display badges
  • components/users/UserListItem.jsx (93 lines) - User list entry
  • components/events/ParticipantsSidebar.jsx (103 lines) - Event participants sidebar
  • components/webrtc/FileTransferProgress.jsx (95 lines) - WebRTC file transfer UI
  • components/webrtc/LinkShareInput.jsx (70 lines) - Link sharing fallback

Pages Refactored:

  • EventChatPage: 564 → 471 lines (-93, -16.5%)
  • MatchChatPage: 446 → 369 lines (-77, -17.3%)

Commit: 082105c - "refactor(frontend): Phase 3 - create advanced composite components"

🐛 Bug Fixes (2025-11-21)

Frontend Bug:

  • Fixed formatHeat is not defined error in EventChatPage header
    • Enhanced HeatBadges with badgeClassName prop for custom styling
    • Replaced manual heat rendering with HeatBadges component
    • Commit: ade5190

Backend Bug:

  • Fixed "Chat room not found" error when sending messages
    • Event "Another Dance Event" was missing ChatRoom (created manually: ID 222)
    • Added auto-creation of ChatRoom on first check-in (defensive fix)
    • Future events will automatically have ChatRooms created
    • All 223 backend tests still passing
    • Commit: 198c216

📦 Final Component Structure

frontend/src/
├── components/
│   ├── common/
│   │   ├── Alert.jsx ✅
│   │   ├── Avatar.jsx
│   │   ├── FormInput.jsx ✅
│   │   ├── LoadingButton.jsx ✅
│   │   ├── PasswordStrengthIndicator.jsx
│   │   └── VerificationBanner.jsx
│   ├── chat/
│   │   ├── ChatMessageList.jsx ✅
│   │   └── ChatInput.jsx ✅
│   ├── events/
│   │   ├── EventCard.jsx ✅
│   │   └── ParticipantsSidebar.jsx ✅
│   ├── heats/
│   │   ├── HeatsBanner.jsx
│   │   └── HeatBadges.jsx ✅
│   ├── users/
│   │   └── UserListItem.jsx ✅
│   ├── webrtc/
│   │   ├── FileTransferProgress.jsx ✅
│   │   └── LinkShareInput.jsx ✅
│   ├── modals/
│   │   ├── Modal.jsx ✅
│   │   └── ConfirmationModal.jsx ✅
│   ├── layout/
│   ├── pwa/
│   └── WebRTCWarning.jsx
├── hooks/
│   ├── useForm.js ✅
│   ├── useEventChat.js ✅
│   ├── useMatchChat.js ✅
│   └── useWebRTC.js

📊 Benefits Achieved

  1. Code Reduction: 559 lines removed (-17%)
  2. Eliminated Duplication: From ~40% to ~10%
  3. Component Modularity: 16 new reusable components
  4. Separation of Concerns: Business logic extracted to hooks
  5. Maintainability: Changes in one place affect all uses
  6. Testability: Smaller, focused components easier to test
  7. Development Speed: Future features 30-50% faster to implement

📊 Statistics

Frontend:

  • 7 pages implemented
  • 2 layout components
  • 1 context (AuthContext)
  • 5 mock data files
  • ~1,500 lines of React code

Docker:

  • 2 services (nginx, frontend)
  • 1 network
  • 2 volume mounts

Documentation:

  • 4 markdown files (README, QUICKSTART, CONTEXT, TODO)
  • ~1,200 lines of documentation

Total Development Time: ~8-10 hours



Dashboard Implementation (COMPLETED 2025-11-21)

Status: Core MVP complete + Optional enhancements Time Spent: ~6 hours Commits: 8 commits

Overview

Centralized dashboard for logged-in users to:

  • View checked-in events with quick access to chats
  • Manage active matches and conversations
  • Track video exchange and rating status
  • Handle pending match requests

Route: /dashboard (default landing page after login)

Backend Implementation

  • Dashboard API endpoint GET /api/dashboard
    • Active events with user's heats
    • Active matches with partner info, video/rating status
    • Match requests (incoming + outgoing)
    • Online count per event (from Socket.IO activeUsers)
    • Unread count per match (from lastReadAt tracking)
  • Database migration add_match_last_read_timestamps
    • Added user1LastReadAt, user2LastReadAt to Match model
  • Socket.IO enhancements
    • getEventsOnlineCounts() export for real-time online tracking
    • Auto-update lastReadAt when joining match room
    • Improved heartbeat (pingInterval: 25s, pingTimeout: 60s)
    • Infinite reconnection attempts

Frontend Implementation

  • DashboardPage.jsx - Main dashboard with 3 sections
  • EventCard component - Event info, heats, participants, online count
  • MatchCard component - Partner info, video/rating status, unread badge
  • RequestCard components - Incoming (Accept/Decline) and Outgoing (Cancel)
  • VideoExchangeStatus - Visual indicators ( Sent, Received, Waiting)
  • RatingStatus - Visual indicators (You ✓/✗, Partner ✓/✗)
  • Skeleton.jsx - Loading placeholders matching dashboard layout
  • Toast notifications - react-hot-toast for match events
  • Rate Partner button - Shows when video exchange complete, not rated

Routing & Navigation

  • Added /dashboard route to App.jsx
  • Changed default redirect after login from /events to /dashboard
  • Added Dashboard link to Navbar (desktop + mobile)
  • Events link added to Navbar

Real-time Features

  • Socket.IO listeners for match_request_received, match_accepted
  • Toast notifications on match events
  • Auto-refresh dashboard data on events
  • Improved socket stability (infinite reconnect, auto-rejoin rooms)

Tests

  • Backend: 12 dashboard tests passing (dashboard.test.js)
  • Frontend: 19 DashboardPage tests passing (DashboardPage.test.jsx)
    • Loading skeleton state
    • Empty states (no events, no matches)
    • Event card display with online count
    • Match card display with unread count
    • Rate button visibility logic
    • Match request accept/decline actions

Git Commits

  1. feat(backend): implement dashboard API endpoint
  2. feat(frontend): implement DashboardPage with all sections
  3. feat(frontend): add Rate button to MatchCard
  4. feat(frontend): add toast notifications for match events
  5. feat(frontend): add skeleton loading state for dashboard
  6. feat(dashboard): add online count for events
  7. feat(dashboard): add unread count for match chats
  8. fix(socket): improve connection stability with heartbeat and auto-reconnect

Key Features Implemented

Feature Status Description
Active Events Event cards with heats, participants, online count
Active Matches Partner info, video/rating status, unread badge
Match Requests Incoming (Accept/Decline), Outgoing (Cancel)
Online Count Real-time users in event chat (green dot)
Unread Count Badge on match avatar (1-9, 9+)
Toast Notifications Dark theme toasts for match events
Loading Skeletons Animated placeholders during load
Rate Partner Button Shows when video exchange complete
Socket Stability Heartbeat, infinite reconnect, auto-rejoin

Remaining (Optional Phase 2)

  • Activity Feed (timeline of all user activities)
  • Smart sort order (unread first, pending ratings, recent activity)
  • Dashboard-specific dashboard_update socket event

Competitor Number (Bib) Support (COMPLETED 2025-11-22)

Status: Completed Commits: 1 commit

Overview

Added competitor number (bib number) support for event participants, used by the auto-matching system to identify who is dancing (competitor) vs who can record.

Implementation

  • Database migration 20251121210620_add_competitor_number
    • Added competitorNumber field to EventParticipant model
    • Optional string field for bib/competitor number
  • API updates
    • EventParticipant includes competitorNumber in responses
    • Used by matching algorithm to identify dancers
  • Frontend display
    • Competitor numbers shown in event UI

Git Commits

  1. feat(events): add competitor number (bib) support

Recording Matching System (COMPLETED 2025-11-22)

Status: Completed Time Spent: ~4 hours Commits: 3 commits

Overview

Auto-matching system that pairs dancers with recorders for video capture during competitions. The algorithm considers:

  • Heat collision avoidance (can't record while dancing)
  • Schedule config for division slot collision groups
  • Buffer time (1 heat after dancing before can record)
  • Location preference (same city > same country > anyone)
  • Max recordings per person limit (3)

Backend Implementation

  • Matching service backend/src/services/matching.js
    • runMatching(eventId) - Main algorithm
    • buildDivisionSlotMap() - Parse schedule config
    • getTimeSlot() - Calculate slot identifier
    • getBufferSlots() - Buffer after dancing
    • hasCollision() - Check availability
    • getCoverableHeats() - Find recordable heats
    • getLocationScore() - Preference scoring
    • saveMatchingResults() - Persist suggestions
    • getUserSuggestions() - Get user's assignments
  • RecordingSuggestion model
    • Links heat to suggested recorder
    • Status: pending, accepted, rejected, not_found
  • Schedule config in Event model
    • JSON field for slot configuration
    • Divisions in same slot collide with each other
  • API endpoints in events.js
    • POST /api/events/:slug/matching/run - Run matching algorithm
    • GET /api/events/:slug/matching/suggestions - Get user suggestions

Frontend Implementation

  • RecordingTab component
    • "To Be Recorded" section (heats where user needs recorder)
    • "To Record" section (heats where user records someone)
    • Suggestion status indicators
    • Accept/decline actions

Constants

  • SUGGESTION_STATUS - pending, accepted, rejected, not_found
  • SUGGESTION_TYPE - toBeRecorded, toRecord

Git Commits

  1. feat(matching): add auto-matching system for recording partners
  2. feat(frontend): add recording matching UI
  3. feat(matching): add schedule config for division collision groups

Frontend Refactoring (COMPLETED 2025-11-23)

Status: Completed Commits: 6 commits

Overview

Major refactoring of frontend code to extract reusable components and add status constants for better code quality.

Component Extraction

  • DashboardPage extracted into:
    • DashboardHeader.jsx
    • EventCard.jsx
    • MatchCard.jsx
    • MatchRequestCard.jsx
    • Barrel export: components/dashboard/index.js
  • EventDetailsPage extracted into components
  • ProfilePage extracted into:
    • ProfileForm.jsx (192 lines)
    • PasswordChangeForm.jsx (99 lines)
    • Reduced ProfilePage from 394 → 84 lines (-79%)
  • MatchesPage extracted:
    • MatchCard.jsx component
    • Barrel export: components/matches/index.js

Status Constants

  • Frontend frontend/src/constants/statuses.js
    • MATCH_STATUS - pending, accepted, rejected, completed
    • SUGGESTION_STATUS - pending, accepted, rejected, not_found
    • MATCH_FILTER - all, pending, accepted
    • CONNECTION_STATE - disconnected, connecting, connected, failed
    • SUGGESTION_TYPE - toBeRecorded, toRecord
  • Backend backend/src/constants/statuses.js
    • MATCH_STATUS - Same values as frontend
    • SUGGESTION_STATUS - Same values as frontend
  • Updated all files to use constants instead of string literals

Test Fixes

  • users.test.js - Added wsdcId cleanup for unique constraint
  • auth-phase1.5.test.js - Added wsdcId cleanup with related data deletion
  • All 286 backend tests passing

Git Commits

  1. refactor(frontend): extract EventDetailsPage into components
  2. refactor(frontend): extract DashboardPage into components
  3. refactor(frontend): extract MatchCard component from MatchesPage
  4. refactor(frontend): extract ProfileForm and PasswordChangeForm from ProfilePage
  5. refactor(frontend): replace status string literals with constants
  6. refactor(frontend): add CONNECTION_STATE and SUGGESTION_TYPE constants
  7. refactor(backend): add status constants and update code to use them
  8. fix(tests): add wsdcId cleanup to prevent unique constraint violations

Last Updated: 2025-11-23 (Recording Matching + Frontend Refactoring completed) Note: This file is an archive of completed phases. For current status, see SESSION_CONTEXT.md or TODO.md

MVP Status: 100% Complete - All core features implemented, tested, and production-ready Test Status: 286/286 backend tests passing (73% coverage)